The last days were similar to each other. I did a couple of tubes, farmed the marinara trench and octopus's garden. I did not bother with the crimbux too much - the slime tube was probably giving the same amount of meat and also some stats.
Crimbo 2009 gift was of of 3 misfit presents giving a small bonus to damage and one attribute. Nice if someone started their run on that day, but not useful elsewhere.
Today, I started my first attempt to get a slimeling. If all goes well, I should have it tomorrow.
More of the same
Third slime tube
I really like ascending better. Things in aftercore are a bit boring. I have finished the third slime tube and sold slimy nodules in trade channel. Fight with mother slime is a bit easier now when I am level 26.
I spend my 30 turns of fishy in the octopus garden and marinara trench with NC boosted. I make and sell pressurized potions if I get the ingredients.
Crimbo is progressing as expected, I fight my 50+5 penguins and collect the crimbux. Something is probably going to happen tomorrow or the day after that.
Second slime tube
With the full set of Slime hates it! gear, I have killed my second mother slime today.
She was a bit stronger than the last one and I lost the first one. I re-sold the 2 slimy nodules I got from mother slime. I am still unsure, whether I should try a slimeling run - it is a pretty expensive to buy all the needed buffs and prerequisites. On the other hand, doing 2 such runs would probably pay for themselves.
Adventuring on the sea floor is monotonous - 10 adventures looking for deep sauce with aerated helmet and then 20 adventures harvesting sea fruits in the octopus garden.
Crimbo plot is continuing, now I am fighting 50 penguins per day. I am still saving crimbux and that is probably not a smart thing.
Monotonous farming
The last couple of days was monotonous. I bought 2 more caustic slime nodule to complete my gear, opened another slime tube and adventured there for about 80 turns per day. I also spent 30 adventures underwater, farming deep sauce and sear fruits and vegetables in the octopus's garden.
Crimbo Toy factory brings 50 scaling monsters per day and fighting them with moxie maximized gives a lot of substat points. I may even reach level 30 if they last long enough.
Other than that I am doing daily bounties and gamble for crimbux in the casino.
Crimbotown!
Crimbotown has appear in the mountains. I got 3000 crimbux from the Don for helping him with the donations. It almost made it to the leaderboard, I was only few thousands below the last player there. A single better guess...
Anyway, the Don requested that I help him with sabotages in the the factory and I got more crimbux for doing so. The critters in the factory scale and using potions to buff myself and in turn them up brings a lot of stats.
There is also a crimbo carter, where I can buy stuff for crimbux, a crimbo bakery and crimbo casino.
After I dealt with the elves, I decided it is time to fight mother slime for the first time. People on the forums advised me to use hobopolis spells and potato.
I used every stat-boosting sauceror potions + wads + trivial buffs + some minor cheap buffs and got my stats to:
Muscle: 3026 (244)
Mysticality: 2737 (362)
Moxie: 2773 (207)
HP: 3394 / 3394
MP: 2095 / 6517
Equipment:
sugar chapeau
letterman's jacket
Staff of the Well-Tempered Cauldron
beach ball marble
sugar shorts
hopping socks
depleted Grimacite grappling hook
stainless steel suspenders
Potato base weight: 11
Sympathy: +5
Empathy: +5
sugar shield: +10
green snowcone: +5 (<4000 meat)
disintegrating spiky collar: +5 (<2000 meat)
half-orchid: +3 (<1000 meat)
green candy heart: +3 (<1000 meat)
love song of icy revenge: +8 (<3x1000 meat)
This gives a total weight of 60 lbs - maximum effective weight for potato. It did cost me 11000 meat.
The fight was trivial. Mother slime first hit me for about 1300 HP and then the potato blocked it. I needed a total of 5 rounds to finish her.
1: stench hobo spell - ~450
2: stench hobo spell - ~450+450 / adaptation
3: spooky hobo spell - ~600 critical / adaptation
4: sleaze hobo spell - ~450
5: sleaze hobo spell - ~450+450 / the end
I got slime-soaked brain, single slimy alveolus (I did not bother boosting item drops) and hardened slime pants.
What I am going to do with these boosted attributes? Fight 3 leftover puttied crimbo elves, they give almost 700 substats.
I managed to sell one Crimbo carol for 1.9M and buy another one for 1.1M. I hope I will not regret it. All the things are tradable so no permanent harm done.
Underware was a bit boring, but I managed to get some sea vegetables from octopus garden.
Slime block
No surprise underwater, I had to buy some pressureglobes, because I did not get any from my puttied diver. I collected some deep sauce, got some food buckets, bought a straw hat, but no luck in the garden so far.
The I entered the slime tube again, this time I stayed there a little longer and cleaned up everything except mother slime. I used my (bought) nodule gear (scythe, medallion, breaches and bandolier) and oil of expertise and temporary greatness or serum of sarcasm.
The total number of adventures it took to clean the tube was 561 and that (according to wiki) would make mother slime a 5390 ML monster. Too powerful for me. So I leveled up in the bedroom and reached level 19 and 337 mysticality. That is still not enough, according to wiki, I should be able to reach +1200% moxie with moderate expenses (I meant less than 50k meat). To match mother slime's level with mentioned buffs, I'll need about 420 mysticality. That is about 50000 more substats...
Damn, I keep forgetting about the shimmering portal.
Crimbo 2009: Surprisingly, I guessed correct yesterday. They must be making the game easier at the end to please the participants. Today is probably the last day of Crimbonade, tomorrow is supposed to be the start of the next phase.
Getting stronger
The 30 free adventures with Fishy effect are fun. I get a lot of stats on the sea floor and fancy loot occasionally. I had 3 hyperinflated seal lungs, but I have only one left now. I would have to obtain more on my future seal clubber ascensions. Right now, I am working on getting more pressure globes and collect deep sauce. I am using putty there.
I bought two more nodules and made corroded breaches and malevolent medallion. The slime tube is more fun this way and I might be able to get some bonus drops. I am actually considering buying even more nodules, but I would need to slime some more items first.
Crimbo 2009: I got lucky again. Today, I bet on market, coolers and free candy.
The skate park
Puttied unholy divers only provided a couple of rusty rivets. Bad divers! Tomorrow is their last chance and then I will switch to Mer-kin diver and try to get some pressureglobes.
I bought some sand dollars and then the skate park map. With non-combat buffs, I chased out roller skates and now I can get 30 adventures of Fishy per day. Stat gains are good underwater, but they were not effective with the increase adventure cost. Now, I can smash 800ML mer-kins each day.
No news in slime tube, I still cannot wear the proper stuff, my muscle is at 190 (and moxie at 140, but that is not the priority right now).
Crimbo 2009: I actually managed to guess correctly yesterday. Today's weather shall be easy, location as well unless the newspaper is tricking us.
Getting monotonous
So, I fought puttied unholy divers and got another porthole, some rivets, but no helmet. So I bought one and created my aerated diving helmet. I kept the second porthole, because I'll need one more rusty helmet for sliming.
Then I adventures on the seafloor, but I guess I'll go to the skate part tomorrow and try to activate the Fishy buff. Spending 2 adventures instead of one is costly.
I slimed my fifth rusty item - the greaves. I still cannot wear the right equipment, because of low muscle and moxie. Because it is the 2nd muscle day today, I spent a lot of adventures in the gallery and ended with 182 muscle. I hope to get the needed 200 tomorrow.
Crimbo 2009: My yesterday's guess was wrong - the mall was ok, but other choices were wrong.
Preparing for Slimetube
I adventured a bit in the slimetube to get some chamoix for the future. I also asked people to tickle the uvula, because I need to create the slime-covered items from the rusty items.
I bought the rusty compass, created the rusty greaves. I already had rusty chain necklace and rusty grave robbing shovel. In the slimetube, I made slime-covered shovel, necklace (2x) and compass. Buying 2 slimy nodules and smiting scythe and bandolier. I'll eventually need to buy 2 more nodules to be able to get another one on my own.
I had to level up my muscle to 150 and mysticality to 200 be able to equip the scythe and bandolier. I need serum of sarcasm to adventure safely in the tube at my current level (that is 15). At least the stat gains in the tube are good with my current level.
I also advanced my underwater explorations. I found grandpa and grandma note and one yarn. Although I bought a grouper fangirl, puttying seems to be the only feasible way to get items underwater with my current equipment. Yesterday, I puttied neptune flytrap and today I fought unholy diver, hoping for a rusty helmet parts. I suppose, this will take a few days, because I need one for diving and one for sliming. I am considering buying some sand dollars and open the skate park.
I did the first 9 floors of the Fernwarthy basement, but then I decided to stop not to waste the stat giving levels while my level is low.
Crimbo 2009: I finally guessed right yesterday. Today is going to be harder, but I guess I will still take the newspaper advice and send hobos to mall. Weather is harder, because only Radar is giving advice.