With brother Corsican's blessing from yesterday, I headed to the haunted gallery with leprechaun and sombrero. The relative muscle gains in Louvre were great at my level on a muscle day.
Too bad, today's bounty is on astronomers. Since there were 3 locked doors in the daily dungeon, I went there and got the breath spray and zapped it.
When the blessing run out, I headed to the penultimate air ship and eventually to the castle in the sky to do the level 10 quest. Level 11 came sooner than the quest end though.
Then I did various parts of the level 11 quest that seem to be most effective at the moment. The cellar was not too hard with this optimizer. The desert was troublesome, because the non-combats did not want to come, but at least I got the General Sage's Lonely Diamonds Club Jacket. On the other had, I had to fight 6 blurs to get a drum machine.
In the end I managed to open the summoning chamber, find the hidden city, find the pyramid and meet Mr. Alarm (but I do not have stunt nuts...).
Final stats:
Level: 11
Muscle: 116 (9 missing to level 12)
Mysticality: 80
Moxie: 78
Days played this run: 8
With one more muscle day and 90 saved adventures, I should be able to reach level 13 in time, maybe even tomorrow. But if I'll be able to do the quests and defeat the sorceress the day after remains a question.
What needs to be done:
* castle in the sky to finish level 10 quest (can use flyers?) ~25 adventures
* farm start equipment ~30 adventures (can use flyers?)
* hidden city ~30 adventures
* pyramid ~50 adventures (can use flyers?)
* battlefield+side quests ~220 adventures
* lair ~50 adventures (no clovering)
* leveling up to level 12
* backfarming... ? adventures
= at lest 405 adventures
I expect to have about 470 adventures in the following 2 days, that is not much maneuvering space.
Muscle leap
Preparing for muscle days
Today, I finally(!) collected the lunchbox. Tomorrow is the first muscle stat day and I have 3 days left to finish this run.
Today, I concentrated on finishing what was left undone. The LOL quest is done, the digital key and 4 red pixel potions sit in my inventory, the quartet is increasing non-combats, Poop deck is accessible and enchanted been was planted.
I learned the Shieldbutt skill.
I zapped Boris's ring into a key, but I skipped the daily dungeon today, because there was only 1 locked door.
I have tamed 2 turtles and now I have a Syncopated turtle and a hedgeturtle I'll probably turn into a shield.
Final stats:
Level: 10
Muscle: 87 (17 left to level 11)
Mysticality: 66
Moxie: 64
Days played this run: 7
I believe I am well prepared for tomorrow, I have one milk of magnesium, 2 spaghetti with skullheads, knob pasty, 2 pink ponies, 3 coconut shells and spare sugar sheets.
After finishing the level 10 quest, I would have to level up as fast as possible, 60 more muscle points are needed for level 13.
Slowing down, oh no
42 adventures getting the wand. Dungeons of doom were discovered quickly, but the shop did not want to appear.
Then the pirate cove and valley beyond the Orc chasm. No big luck there, I build the 31337 scroll, but not the quest one.
I took the time and finally finished a very old bounty.
Since I only have 2 milks of magnesium, I decided to be more economical, prepared food for tomorrow and stopped adventuring after eating.
Final stats:
Level: 9
Muscle: 78
Mysticality: 59
Moxie: 55
Days played this run: 6
Things start to look grim, my goal is to ascend in 4 days, but I doubt I'll make it.
Another missed semi-rare
Can you believe it? This time I got the teeny-tiny magic scroll.
I did the trapper quest and then finished the bonerdagon. Then I leveled in the gallery, did the 5 shore trips and adventured in the hippy camp hoping for the outfit to finish drinks (have bunch of coconut shells and no suitable drinks). I managed to get 2 filthy knitted dread sacks, but since I still do not have the wand, I had to drink ordinary drinks.
A daily dungeon trip got me Boris's ring.
Final stats:
Level: 9
Muscle: 71
Mysticality: 54
Moxie: 50
Days played this run: 5
The wand is now #1 on my list for tomorrow. And also finally finishing the bounty, the first one this run.
Missed semi-rare
I blame it on the lags. It is so hard to keep multiple things in mind when one fight can take minutes. Next time then.
I have finished the friar quest as the first thing and then went to the hunted library. Opening the second floor and the Polo Tombstone adventure there.
Next was the cyrpt. After encountering the non-combat, I went to Whitey's Grove to collect bounty and level up - and the damned semi-rare came. Let's see if I can make some use of the bag of lard.
Reaching level 8, I went to the mine immediately. After finding the ore, I built a chrome helmet turtle, but I could not wear it due to moxie requirement.
I returned to the cyrpt, but I did not manage to kill all the sub-bosses and run out of adventures. If I did not miss the semi-rare adventure and got a lunchbox, the chances to dispatch Bonerdagon today and using the chest on a myst day would be much better.
Final stats:
Level: 8
Muscle: 55 (13 more needed for level 9)
Mysticality: 42
Moxie: 36
Days played this run: 4
I should get a wand, finally enter the daily dungeon, and build a boat tomorrow. Reaching level 9 and doing the leaflet should be possible. I have food prepared for tomorrow and one fruity drink.
I am about 1 day faster than my Seal Clubber run and I need to gain another day to ascend on the next generic summer holiday. With Pastamastery permed now, this should be possible, but this is a clover-less run and that is going to cost me adventures in the lair.
Bad good luck
Good luck is sometimes a pretty bad thing. Yesterday I found a clover in the barrels, and today, I found another one. This happens on my Bad Moon lead-in. Badly timed good luck.
The start of the day was slow: collecting pixels, harem outfit and perfume, trying to open haunted library (but failed), preparing food and drinks.
Then my semi-rare came and I picked up the Knob goblin elite uniform. It is actually a pretty decent outfit at this point. And it gave me access to the Laboratory, where I bought 3 nasal sprays and went after the beefy bodyguards (using Harold's bell). 12000 meat for me. Just want I needed for the mushroom field and the TT crafting skill.
The Goblin king was next in the row. Knowing that I must not screw up, because farming another perfume would be costly, I used a potion. I went after the cape, because I'll be smiting my own turtle helmets.
Then I worked on the friar quest, but it took damn long. I am buried under a pile of Imp ale and Hot wings, 3 hellion cubes, 2 infernal insoles, some wussiness potions and the like. I'll still need to spend at least 25 adventures in the gate to get the margarita. Tomorrow then.
Final stats:
Level: 7
Muscle: 42
Mysticality: 30
Moxie: 28
Days played this run: 3
Not the best day, but at least the older quests are finished and I have hellion cubes to make better meals. I'll get the margarita tomorrow then.
I am missing a healing spell and some way to influence combat frequency. Disco Bandit should take care of that.
Commence taming
Progress was good today. I have collected the lunchbox, got the Harold's bell, found the hidden temple and reached level 6 on the battlefield and thus was able to each Spaghetti with Skullheads. The only setback was the long stay in the misspelled cemetary, where grave robbers did not want to give up their shovel.
3 shugar shirts helped me level up faster and the sugar shards were a nice bonus to my MP. MP recharging was the biggest issue today - I need a MP recharging item, preferably the bubblewrap bottlecap turtleban.
I have built the meat car and then the meat maid.
Final stats:
Level: 6
Muscle: 32 (8 left to level 7)
Mysticality: 23
Moxie: 21
Days played this run: 2
The goal for tomorrow is to reach 30 mysticality to be able to equip the stainless steel solitaire for a nice bonus to rollover adventures. Getting the steel margarita on day 3 would be a serious improvement for me, but I have my doubts I'll manage to do it.
I also must obtain enough money from the beefy bodyguards to buy a mushroom field and armor-craftiness. I must not forget to collect enough pixels and I shall start thinking about the daily dungeon. And the quests.
Did I mention this is my Bad Moon lead-in? No clover adventures, legendary epic stuff or free meals and drinks for me.