Showing posts with label Disco Bandit #3. Show all posts
Showing posts with label Disco Bandit #3. Show all posts

With a little luck

Posted: Thursday, October 29, 2009 | Vystavil Vlasta | Štítky: , , 0 komentářů

Battlefield until I reach the junkyard. The the junkyard. Then the battlefield until arena. My original plan was to skip the arena, but since the L11 quest is unfinished due to the Halloween content, I'll just put flyers on all the remaining L11 monsters.

The hidden city - done in 24 adventures.
Oasis for worm-riding manual, pyramid, back to island - the concert needs a bit more flyers. 2 adventures in the shivering timbers did it. A couple more adventures on the battlefield.

It would be nice if I met the Monty Basingstoke-Pratt, IV boss this time. So I am going to cleesh a few enemies. That will probably cost me an ascension today, but I am not so much in a hurry anymore. I cleeshed like 15 enemies, but no hero. OK, maybe some other time... The Man with superhuman sarcasm to be on the safe side.

The lair:

Gate of Spirit - OK
Gate of Zest - I had to fish for clover (5 adventures!)
Gate of That Which is Hidden - I had to gamble a little - fortunately I did not pick the drunkenness potion.

Hedge maze - lots of stolen pieces.

Tower:
best-selling novelist - 1 adventure
concert pianist - 1 adventure
Vicious Easel - 1 adventure
Bowling Cricket - 3 adventures
Bronze Chef - 3 adventures
Enraged Cow - 1 adventure

...not bad, I have obtained those missing items in 1 adventure each.

Shadow, Naughty sorceress - piece of cake with the brimstone boxers. But the stats I received after the fight were enormous: 574 Beefiness, 516 Magicalness, 1114 Roguishness. Did they increase her level?

I did it, but it was close. I only had few spleen hits left today.

I guess there is no point listing my equipment and exact stats. It is enough to state that I had the brimstone boxers and that is enough to outmoxie her. I mainly focused on equipment that increases level or damage like grungy bandana and goth-kit T-shirt.

So, this is my so far fastest ascension: 8 days, 1400 adventures. If I did not explore the shivering timbers, I would be faster by almost a day.

The question remains whether to ascend today or not. I guess not, because I want one of the high-level skills: Smooth movement or Superhuman Cocktailcrafting.

War won't wait but trees will

Posted: Wednesday, October 28, 2009 | Vystavil Vlasta | Štítky: , 0 komentářů

Back to questing. There will be time for farming the shivering timbers later.

Couple of adventures on the Poop deck and Belowdecks opened the way to the Palindrome and the level 12 quest.

Starting the war. Not wearing the brimstone boxers made the fights much harder. I'll take the hippy side again, because I would like to encounter a particular frat hero.

The organic orchard - 14 adventures.
The farm - the usual 25 adventures.
Bandits - 10 adventures with inhaler, 46k collected.

Back to level 11 quest.
Dr.Awkward down, hidden city found, looking for worm riding manual pages.

Semi-rare -> inhaler.

Bandits - another 10 adventures with inhaler, 93k collected. +3 adventures for the remaining meat.

The battlefield -> clearing my way to the junkyard. Sonofa beach is a no-go.

Final stats:
Level: 12
Muscle: 100
Mysticality: 100
Moxie: 143 (5 left to level 13)
Days played this run: 7

I still must:
- find pyramid - 10 adventures
- lord Spookyraven - 1 adventure (hope so)
- the hidden city - 25 adventures
- clear the pyramid - 50 adventures
- on battlefield - 40 adventures
- the junkyard - 12 adventures
- flyering in the shivering timbers - 50 adventures
- tower - 30 adventures

That is 317 adventures. So it looks like it will take 2 more days. I wanted to get Smooth movements or SHC this run anyway, so some leveling up time is needed anyway.

The Shivering Timbers

Posted: Tuesday, October 27, 2009 | Vystavil Vlasta | Štítky: , 0 komentářů

New content! Hooray. Or not. It will surely prolong my current HC run. No matter.

Most of the content has been at least partially spaded, so here is a short summary of what needs to be done to get the (presumably great) new items.

1. Adventure in the The Shivering Timbers killing spooky trees and collect 21 pieces of spooky bark. (You also get other drops.) The drop rate for bark seems to be 9%, and I got about 2/3 the amount of all the other items as I got tree barks. If you are not in HC, unlike me, it might be a better idea to just buy them in the market.
2. Use 5, 7 and 9 pieces of the bark to make the Vestments of the Treeslayer outfit.
3. Trick or Treat in the outfit to get the Ax of L'rose.
4. Equip the Ax of L'rose and kill 20 more spooky trees with the axe.
5. Kill the big bad boss tree and collect the Underworld trunk and Underworld acorn

...and then wait what happens on 31st.

Other useful drops from trees include:
* spooky sap - potion
* petrified wood - combat item
* mummy costume - exchange it for chocolate-covered scarab beetle by trick or treating
* wolfman mask - exchange it for Wolfman Nardz by trick or treating
* pumpkinhead mask - exchange it for mulled cider by trick or treating

When trick or treating, do not forget to equip another hat to get the reward each time.

Fighting the trees effectively



It seems like the trees scale to your stats to a certain cap. If you can buff your moxie to more than 200, they will only hit you on critical hits. Similarly, if you can buff your muscle/moxie to more than 200, you'll hit always.

If you are unable to buff your stats high enough, try using the general scaling-monster strategy:
* do NOT wear equipment that increases muscle or moxie
* having the beaten up effect actually helps (but it is impractical to have it on for dozens of adventures) (goofball withdrawal?)
* wear equipment with highest possible power that directly adds to damage/defense -> wear equipment with damage reduction/absorption and +weapon damage/elemental damage
* use spells, deleveling or always-hit skills or combat items if you have trouble hitting targets
* if you must, use an attack familiar like the MAS, but en elemental fairy would be better, because you need the +item drop in this particular case

On the other hand, the standard scaling-monster mechanic might not be actually used. If you find out more, please leave a comment.

Back to ascension stuff



The speed of this run is ruined, so I may as well collect a lucre today. So I did and I spent the few remaining adventures treat or treating with the hats. At least, there is now enough time to collect the second inhaler.

Final stats:
Level: 12
Muscle: 86
Mysticality: 86
Moxie: 127
Days played this run: 6

Well, the war and NS would be a piece of cake when I get to them. But that will not be tomorrow.

What now?

Posted: Monday, October 26, 2009 | Vystavil Vlasta | Štítky: 0 komentářů

16 more adventures in the 8-bit realm for the digital key.

Finishing the F'c'le. Weird, just like on my BM run, I cannot equip the pirate fledges yet due to mysticality requirement.

In the ballroom reaching level 10.

The Penultimate airship. Got magilaser blastercannon in first combat - great!

Cloud castle - it took quite long to rotate the wheel.

Hole in the sky (I'll be a hippy and skip the arena this time) - got exactly the needed amount of charts, stars and lines.

Back to the ballroom. Few dance cards. Level 11 reached, to my surprise.

Black forest. Map. Basket->pepper. Nice. Black kettle drum, hm. Some fruitless encounters. Broken wings. Nothing, nothing, nothing... Where is the black snake? I am out of adventures.

Pulverizing time. Giant needles, giant discarded torn-up glove, wolf mask, black knight equipment, extra magilaser blastercannons. 8 wads. 1 hot wad that I saved for later.

Black snake - sunken eyes. Black market. Vacation.

Haunted ballroom 2x. Forgot to read the diary. 2 more tries, no We'll All Be Flat. Out of adventures.

Cooked gnocchetti di Nietzsche and zapped them into spaghetti with Skullheads. Not ideal, but better than nothing.

Final stats:
Level: 11
Muscle: 73
Mysticality: 68
Moxie: 107
Days played this run: 5

Tomorrow, I must not forget to pick up an inhaler on 6th adventure. Well, if I am lucky I might be able to ascend in 2 days. That is also the time needed to grow the flaming mushroom.

Giving goats

Posted: Sunday, October 25, 2009 | Vystavil Vlasta | Štítky: 0 komentářů

As I thought I got the final chrome ore on the first adventure.

The dairy goats were giving up their goods too easily. I got the 6 pieces of cheese (and 3 glasses of milk) in 12 adventures. With the blessing active, I continued adventuring there for 6 more adventures and got 2 pieces of cheese and 1 glass of milk. That just could be enough food ingredients for the rest of the run.

A short visit to the icy peak and haunted bathroom (hoping for the towel, but no luck). Daily dungeon -> Boris's key.

Enormous > sign. Dungeons of doom are found.

Vacation. Barrels - terrible luck, 2 misses, 2 explosions, 1 clover, 1 bloody mary. No even a single suitable cocktail and I need it badly to mix my ACs.

Semi-rare - lunchbox, finally, now I can eat with milk of magnesium.

Haunted ballroom. First no noncombats for ages and then 5x Curtains in a row.

My fifth vacation - got 3 magical ice cubes. Great, although I already have 2 and no matching drinks. I'll have to get the hippy outfit asap.

Pirate cove - got the outfit from non-combats.

Barney's Barrrr - collected 6 insults, gained access to F'c'le.

F'c'le - got shampoo and mop, reached level 9.

Valley beyond the orc chasm - collected bounty.

Hippy camp - got clothes from non-combats. Bought fruits, mixed drinks. 40 adventures left.

Worthless trinket -> clover -> brain -> meat maid.

Dungeons of Doom - got wand and ring of aggravate monster, but not enough potions. Risky.

Pixel farming - 9 white + 5 pastable.

What to zap? Dehydrated caviar. Got ancient spice. Why I am not surprised.

Final stats:
Level: 9
Muscle: 59
Mysticality: 54
Moxie: 76 (9 left to level 10)
Days played this run: 4

There is 40 adventures to next semi-rare. That does not seem to be enough time to reach level 10 and open the castle to get an inhaler. I am unsure what to pick.

I'll finish pixel farming and maybe I'll do a bit more DoD adventuring to get more potion and find out what they do.

It takes so long...

Posted: Saturday, October 24, 2009 | Vystavil Vlasta | Štítky: 0 komentářů

Today was not good. First I spent ages in the Fernswarthy's tower looking for the book, meeting only one brain sweeper and getting nothing from it.

Fished the sewer for clover to get a brain and visited the tavern for lenses. And another trinket for a another brain for the chef.

Then I opened the library. It took ages and I now have lots of billiard balls and hand chalks. The library was quick and the bedroom extremely slow. I had to run away multiple times and I got lots of old purses before the ballroom key. Well, decided to gamble in the ballroom and got the quartet adventure on 2nd try.

And now the cyrpt, with +5 non-combats. I hope I would be quick, but it took ages. I encountered the stat giving non-combats multiple times (the muscle and mysticality ones, of course). I got even got the grateful undead shirt, 2 watches, and lots of useless stuff.

The Bonerdagon. I want its vertebra, but I only have 104 buffed moxie and I need 108. Is it worth a potion? I think I'd rather try to get the goblin king cape first. Or should I try to learn the tango of terror and delevel it?

Harem. Knob goblin guard uniform complete. No lab key though ;-). Few more adventures... I got the harem outfit, but no perfume.

Barrels. One clover -> clovering the harem. Killing the king (I had to use hair spray without the brimstone boxers.) I got the cape.

Now the bonerdagon (with annoying pitchfork wielded by my sombrero). Bem! And I can safely adventure in the ballroom now. 100 substats to level 8 - it is probably worth it to try to get there and obtain the miner outfit and save today's blessing for the goats.

Oh-oh. Went to the ballroom with +15 ML and got beaten up by zombie waltzers. Fortunately, I got pick-pocketed the dance card. One quick vacation and I am back, reaching level 8. Thanks, Rotting Matilda.

Tr4pz0r wants chrome ore - finally. I was not so lucky on my previous runs.

Got the mining gear (2 trousers). Stone of extreme power, 2 pieces of linoleum ore and 2 pieces of chrome ore and 1 asbestos ore. I am out of adventures. Damn, being one ore away from a chrome weapon sucks. At least, most of the +food drops blessing will be usable tomorrow.

Final stats:
Level: 8
Muscle: 46
Mysticality: 40
Moxie: 53
Days played this run: 3

I must visit the dungeons tomorrow, bot the daily one and the DoD. I should also consider getting the hippy outfit. Although I had no big problems making the 3 daily AC drinks (I do not have SHC) and needed no potion, but who knows what awaits me on the battlefield, when I am not able to use the boxers...

Demon hunting

Posted: Friday, October 23, 2009 | Vystavil Vlasta | Štítky: 0 komentářů

I picked up a knob goblin lunch box right in the beginning. Extra adventures are important today.

A couple of adventures in the kitchen got me knob sausage and dry noodles. Good, today is a muscle day. Now I need to reach level 6 in time.

Boss bat's lair using Harold's bell got me some 9500 meat. Enough to buy a mushroom field and some early skills.

Looking for a key in the misspelled cemetary, but it took a while. I only managed to spent 2 adventures in the cola battlefield and I was level 6. Eating spaghetti with skullheads.

Dark elbow of the woods - reached 30 moxie. Good bye sugar shorts, hello brimstone boxers. The fun starts now and never ends. Well, it'll end on the battlefield, but that is far away.

Cleared the 3 locations, but missing a wussiness potion. I tried to get it for 2 more adventures, but then moved on. There is over 30 adventures ahead. Got the potion - multiple actually.

Terrible luck at the sewer grate continues - worthless knick-knack -> I finally built a meat car, went on my first vacation and got an anti-cheese, strange. Shall I assemble a cottage? I guess so.

3 adventures left. Let's try obtaining the beer lens. No luck. 19 drunkenness.
2 adventures. Tried for dirty hobo gloves and finally got them.

Planted mushrooms to get the flaming one in 6 days. Today would be a good day to start a 10-day black mushroom cycle, but I hopefully would not be around to pick them anyway.

Final stats:
Level: 6
Muscle: 31
Mysticality: 26
Moxie: 36 (4 left to level 7)
Days played this run: 2

Getting liver of steel on day 2 is a big achievement for me. I wonder if I am able to improve my best ascension time. I guess so, playing a moxie class with the boxers should negate the lack of stat days.

As usual, I have many tasks to do. Dispatch the goblin king, collect pixels, open Spookyraven manor, get the epic hat and build the chef, bartender and maid. And the daily dungeon. The sugar shirts make me level up too fast to get it all done on time.

Good bye, kitty

Posted: Thursday, October 22, 2009 | Vystavil Vlasta | Štítky: , , , 0 komentářů

I started by backfarming pixels for ~20 adventures and completed the digital key.

The hedge maze with Hella Smooth and hair spray - 7 adventures.

The tower:
malevolent crop circle - 11 adventures (farming + 1x kitty)
giant fried egg (am I cursed?) - 2 adventures (bad kitty!)
Big Meat Golem - 4 adventures (really bad kitty!)
Pretty Fly - 5 adventures (farming + 1x kitty)
Ice Cube - 3 adventures (hyperactive kitty)
Enraged Cow - 2 adventures (can't it just leave me alone?)

The shadow (time for a prayer):
I bought Anbidexterous funkslinging to be on the safe(r) side. Dressing up, I realized I did the hedge maze with continuum transfunctioner equipped. Not optimal, but still better than doing it with makeshift SCUBA gear.

With equipment and effects...379 buffed HP. Am I overly pessimistic?
1: cat blocked both attempts.
2: the same.
3: 3 filthy poultices and 1 scented massage oil did it.

The familiars (let's pray again):
1: barrrnacle - let's meatpaste the goat and go to the arena.
2: angry goat - good - 5 adventures in the arena did the trick.

Naughty sorceress:
1st try: I did not beat the 2nd form in time.
2nd try: I lost. Without the LEW, I do not have enough moxie to avoid being hit.

Leveling a bit: no damned dance cards
3rd: try - won with 18 HP left

Stats when fighting NS:
Class: Disco bandit
Level: 13
Muscle: 101 (95 without equipment)
Mysticality: 105 (95)
Moxie: 207 (157)

Equipment:
Disco 'Fro Pick
bronze breastplate
happiness
wonderwall shield
leather chaps
tap shoes
Orange Star of Sacrifice
Sneaky Pete's breath spray

Familiar:
Meeew, the Black Cat

Total lenght: 14 days; 1915 adventures; Bad Moon with Black Cat

A bit of farming, finishing bounty, getting towel, blowing up chef and bartender and I am gone, perming Mad Looting Skillz.

"By completing a 100% Black Cat Bad Moon run, you have permanently unlocked the Bad Moon sign for your character."

Wow, it is over!

In my next life, I am going to be...well...a Disco Bandit! Cool.

Uhm, I knew I would forget something - this time I forgot to use the bought Throbbing rage gland to get the skill. Not so cool.

Opening the haunted pantry: 11 adventures
In the spooky forest finding larva: 5 adventures (also got one heart)
Still in the forest: lots of adventures, got some hearts, found the temple and got beaten up by a vampire

I would really need to swap the vampire hearts now.

Guild test #1 - done
Barrels: 1 mimic, 3 drinks, 1 spleen item

Sugar shorts+glittery mascara -> enough MP to summon dry noodles. Time for boring spaghetti. Got lousy 4 adventures, I'll better make another bunch.

6 turn in the sewer - 1 worthless trinket. Bad luck indeed.

Another boring spaghetti.

Built EW.

Turned off the faucet (without going after the baron).

Got bottles of used blood.

Outskirts - 3 adventures -> level 4.

Outskirts - 3 adventures -> encryption key, ring of half-assed regeneration.

Sleazy back alley looking for dirty hobo gloves, nothing of interest.

Pasted barskin tent and rested, summoned magical ice cube -> blended frozen swill.

Bugbear pens to learn which fairy to use this run - flaming fairy it is.

Fun house with fairy - got boxes and clownosity.

Sleazy back alley - 2x spider web, mad train wine, bum cheek.

Guano junction - 3 adventures, 3 sonars.

Sleazy back alley - looking for dirty hobo gloves for the epic hat quest. 5 spider webs, no gloves. Gourd.

Little paper umbrella -> Roll in the hay -> 11 adventures.

Sleazy back alley - more webs, Harrolds bell, no glove.

Lemon meringue pie - 3 advenures (2 spent cooking). Damn. I will not be able to reach the semi-rare today by 2 adventures.

Fun house - the door came on last adventure. Reached level 5. Damn again. I have 12 drunkenness and no adventures left and no suitable booze to drink.

Shagadelic Disco Banjo is mine.

Final stats:
Class: Disco Bandit
Level: 5
Muscle: 13
Mysticality: 14
Moxie: 20
Days played this run: 1

I must pick up the semi-rare on the 2nd adventure tomorrow. And get to level 6 asap and try for the liver of steel. Ambitious plan, but with the brimstone boxers... it might just happen. I should also get meat from the beefy bodyguards via Harrold's bell, buy a mushroom field and start breeding mushrooms.